Hardware and Virtual Prototype
This project showcases my expertise in hardware and immersive prototyping, emphasizing the creation of touchable prototypes through innovative methods. By integrating technologies like Arduino, Unity VR, and material redesign, I developed solutions such as the VR Jenga Table, Buzzing Doorbell, Chair Prototype, and Accessibility-Focused Notifications for Public Transit. These projects highlight my ability to work with diverse tools and materials to address a range of user needs, from entertainment to inclusivity.
Responsibility
Immersive Virtual Prototyping: VR Jenga Table
It is a task-oriented virtual reality experience designed to engage users in assembling a Jenga table through intuitive interactions. By integrating realistic physics, real-time feedback, and interactive mechanics such as lighting control, sound effects, and color changes, the project creates an immersive environment that enhances user engagement and learning. The experience focuses on making assembly tasks intuitive and enjoyable, with features like gesture-based initiation, layered block stacking, and object customization to guide users seamlessly through the process.
Ways that I creatd it
It was developed using Unity to design the virtual environment and implement interactive mechanics. Custom scripts were written to enable real-time feedback, such as sound effects and color changes, ensuring an intuitive and engaging user experience. Realistic physics was incorporated to simulate natural interactions, allowing users to stack and manipulate Jenga blocks with precision. Gesture-based controls, like the 'high five' to activate the light, added an immersive and dynamic element to the experience.
Arduino Interactive Doorbell: An Engaging Proximity-Based Design
The Arduino Interactive Doorbell transforms a traditional doorbell into an engaging and interactive experience using Arduino technology. Designed to detect visitor proximity and provide dynamic feedback to ease introverted visitors' minds and bring more creativity to life
How does it work
Integrates an ultrasonic sensor, LEDs, an RGB LED, a buzzer, and a button. As visitors approach, the doorbell responds with sequential LED lighting, auditory cues, and customizable RGB patterns controlled by a button, creating a welcoming and playful interaction. This project demonstrates the innovative use of hardware and programming to enhance user experience while showcasing creativity and technical expertise.
How did I build it
To create the Arduino Interactive Doorbell, I integrated an ultrasonic sensor for proximity detection, LEDs for visual feedback, an RGB LED for customizable colors, and a buzzer for auditory cues, all controlled by an Arduino Uno R3. Using the Arduino IDE, I programmed dynamic responses based on real-time sensor data and button presses. After testing and troubleshooting to ensure smooth operation, the system provides sequential lighting, buzzer sounds, and interactive RGB patterns as visitors approach, transforming a traditional doorbell into an engaging and innovative experience.
Physical Prototyping Exercise
This project presents three prototypes—Weighing Chair, Jewelry Tray, and Lego Decorations—designed to integrate physical materials with digital technologies, addressing domestic challenges with functional and innovative solutions. Focused on simplicity and user-centered design, these prototypes combine material exploration and technological integration to enhance everyday living experiences.
Three Prototypes
Weighing Chair: A functional chair prototype that integrates a weight scale and smartphone connectivity to promote healthier habits during social gatherings by alerting users to overindulgence or prolonged sitting.
Jewelry Tray: A dual-purpose jewelry organizer and artistic display featuring weight sensors and smartphone tracking to enhance accessibility, track usage, and locate misplaced items.
Lego Decorations: Interactive Lego creations protected by transparent containers to prevent scattering, featuring temperature-sensitive elements for a playful, touch-responsive experience.
How did I make them?
Weighing Chair uses cardboard with intricate cuts and folds for stability, integrating a weight scale connected to a smartphone app to promote healthier habits during gatherings.
Jewelry Tray blends artistic clay patterns with embedded weight sensors and smartphone tracking to organize and monitor jewelry use.
Lego Decorations, I designed transparent containers to prevent scattering and added temperature-sensitive materials for a playful, touch-responsive experience. Each prototype balances functionality, creativity, and practical problem-solving.
AccessWay: Enhancing CityBus Accessibility
The AccessWay project aims to improve CityBus accessibility for users with disabilities by developing scalable, practical solutions. My role focused on designing and building the physical bus prototype, including both exterior and interior features. Using an Amazon package box as the base, I crafted a functional and visually engaging model, integrating interactive elements to demonstrate proposed solutions. The prototype addressed challenges like communication barriers and maneuverability, showcasing the potential of thoughtful design to create inclusive public transportation systems.